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Original data · Updated 24 July 2026

Sales Gamification Pricing Index

Sales gamification software costs between $15 and $45 per user per month on entry tiers, with a median of $25, rising to $75 per user per month at the top tier. Seat minimums of five to fifteen users are standard. 2 of 5 vendors bill AI as a separate per-seat surcharge, and 2 ships none at all. Verified 24 July 2026 from vendor sources.

$25

Median entry per-seat price

Range $15–$45 per user per month

2/5

Charge extra for AI

$5 to $9 per user per month on top of the seat

0/5

Fully self-serve

The rest gate some or all tiers behind a demo call

$7,500

Median first-year cost, 25 reps

At the median entry rate, before AI surcharges

The full index

Every figure read from the vendor's own published material on 24 July 2026. Our own product is included and marked.

VendorEntry tierTop tierSeat floorContractSelf-serveAIPricing published
Sales Gamificationours$49/mo flat$249/mo flatNoneMonthly, cancel anytimeYesIncludedPublished
Ambition$45/seat$75/seatNot disclosedTwo-year term described as standardNo+$9/user/moPublished
Spinify$25/seat$30/seat5 users on Business; 200+ on EnterpriseMonthly availablePartialIncludedPublished (script-rendered)
SalesScreen$15/seat$45/seat10 users on Scale; 15 on ProAnnual commitmentPartial+$5/user/moPublished (script-rendered)
PlectoQuote onlyQuote only10 tracked licences included; no tier below $300/monthBilled yearly at the published ratePartialNone shippedPublished
Hoopla$25/seat$25/seatNot disclosedAnnualNoNone shippedQuote only

Vendor by vendor

Sales Gamificationour product

Sales gamification that designs your program for you.

Verified 24 July 2026

Published tiers

  • Starter$49/month flat, up to 10 seats
  • Team$99/month flat, up to 30 seats
  • Scale$249/month flat, unlimited seats

Flat team pricing rather than per seat. Prices published on the pricing page.

Trial
14-day trial, no card required
Contract
Monthly, cancel anytime
AI
Blueprint AI onboarding and Coach ongoing signals, included on every plan — scoring model design, gaming-risk audit, fairness calibration, competition design.
Included on every plan.
Time to value
Blueprint returns a complete program in about four minutes.

Strengths

  • AI designs the scoring model, not just the announcement copy
  • Fairness calibration and anti-gaming guardrails ship with the model
  • Flat team pricing with no seat minimums
  • AI included rather than sold as a per-seat surcharge

Limitations

  • Newer to the category than the incumbents, with a smaller published customer base
  • Integration catalogue is narrower than the enterprise platforms
Sources:Pricing

Ambition

Performance orchestration for revenue teams — repositioned as a revenue execution system.

Verified 24 July 2026

Published tiers

  • Starter — $45 per user/monthLeaderboards, competitions, scorecards, accolades
  • Pro — $65 per user/monthAdds coaching orchestration and pipeline snapshot
  • Enterprise — $75 per user/monthAdds conversational intelligence, forecasting, private hosting

Tiers published on the pricing page. Some integrations carry unquantified service and setup fees.

Trial
None published
Contract
Two-year term described as standard
AI
Agentic platform announced May 2026 as early access, rolling out through summer 2026: a performance graph data layer and an always-on agent.
AI Insights at $5/user/month plus AI Actions at $4/user/month, on every tier.
Time to value
No time-to-value commitment published. Implementation is described as guided by a solutions architect, support and a customer success manager.

Strengths

  • Deepest coaching workflow in the category
  • Substantial enterprise customer base and integration surface
  • Transparent published per-seat pricing
  • Large, long-running content library

Limitations

  • Two-year standard contract term is unusually long for the category
  • AI is billed on top of the seat price rather than included
  • No self-serve path — a demo call is required at every tier
  • Highest entry price per seat of the major vendors

Spinify

AI-powered sales gamification, sold on a single all-inclusive plan.

Verified 24 July 2026

Published tiers

  • Business (annual) — $25 per user/monthEvery feature, integration and AI agent included
  • Business (monthly) — $30 per user/monthSame plan billed monthly
  • EnterpriseCustom flat rate, 200+ seat minimum

Prices are injected by JavaScript and absent from the served HTML, so the pricing page renders blank without scripts.

Trial
A 14-day trial is advertised on the homepage; the pricing FAQ instead describes a 30-day money-back guarantee
Contract
Monthly available
AI
Three AI agents — Sidekick, Recognition and Coaching. Sidekick is documented by Spinify as a generative content tool that produces competition names, badges, achievements and announcement copy.
Included in the Business plan, though the real-estate tier tables list a coaching AI add-on.
Time to value
States same-day go-live, with an average first leaderboard live in under four hours, supported by 250+ ready-made templates.

Strengths

  • Simplest commercial model in the category — one plan, everything included
  • Low seat floor at five users with a self-serve path
  • No per-connector or per-screen fees
  • SOC 2 Type 2, GDPR, SSO included rather than upsold
  • Consistently strong support scores across review sites

Limitations

  • The AI story rests substantially on content generation rather than decision-making
  • Trial terms contradict themselves: a 14-day trial on the homepage, a 30-day money-back guarantee in the pricing FAQ
  • Coaching AI is described as included on the main pricing table and as an add-on in the real-estate plan tables, on the same page
  • Prices are absent from the served HTML, so third-party sites still republish a retired price book
  • Advertises local pricing in 26 currencies while publishing a table covering six

SalesScreen

Catch performance problems before the quarter has already moved.

Verified 24 July 2026

Published tiers

  • Essentials — $15 per user/monthCore gamification; no premium connectors
  • Scale — $30 per user/monthPublished price sources on the page disagree between $25 and $30
  • Pro — $45 per user/monthAdds a dedicated CSM and one premium integration

The served HTML ships '$00 per user / month' placeholders; real figures arrive via JavaScript. The page's own schema markup and its script disagree by $5 on the middle tier.

Trial
30-day trial on Essentials, no card required
Contract
Annual commitment
AI
Scout AI, launched September 2025: reads each rep against their own historical baseline rather than a team average and surfaces drift. Still carries beta language in its own copy.
$5/user/month add-on, and not available on the entry tier at all.
Time to value
States go-live in days, with a dedicated CSM handling integration, data migration and first competitions on the Pro tier.

Strengths

  • Scout AI's baseline-relative reading is genuine analysis, not content generation
  • Best third-party implementation evidence in the category
  • Lowest published entry price at $15 per seat
  • ISO 27001, with a real self-serve trial on the entry tier
  • The strongest machine-readable entity hub of any vendor here

Limitations

  • The headline AI is a paid add-on, excluded from the entry tier
  • Salesforce is a gated premium connector rather than included
  • Add-ons stack at $5 per user each, inflating the real per-seat cost
  • Higher seat floors than Spinify — 10 on Scale, 15 on Pro
  • Its own pricing page contradicts itself on the middle tier

Plecto

Real-time performance dashboards and gamification, sold as a bundle rather than per seat.

Verified 24 July 2026

Published tiers

  • Medium$300/month billed yearly, including 10 tracked licences, then $30 per additional
  • Large$465/month including 10 tracked licences, then $46.50 per additional

Priced as a bundle, not a per-seat rate. Only employees whose data is tracked are charged — managers and supervisors who need to view data only are not billed as licences. Dashboard and coaching modules are priced separately at $238 per month each.

Trial
14-day trial
Contract
Billed yearly at the published rate
AI
No AI onboarding capability is published on its pricing page.
No AI capability is published.
Time to value
No time-to-value commitment is published.

Strengths

  • Only tracked employees are charged, so managers and viewers do not add licence cost
  • Bundle pricing means the marginal cost per rep falls as the team grows
  • Strong real-time dashboard capability beyond gamification alone
  • Published pricing in a category where much of it is quote-only

Limitations

  • No tier below $300 a month, making roughly $3,600 a year the effective entry point
  • Dashboard and coaching modules are charged separately at $238 per month each, which stacks quickly
  • No AI onboarding capability published
  • Dashboards-first positioning means less depth on competition mechanics

Hoopla

The original sales gamification and recognition platform, now part of Displai.

Verified 24 July 2026

Published tiers

  • Basic — $25 per user/monthVendor-supplied to Capterra; no tier is published on hoopla.net

There is no pricing page on the vendor site — the full page sitemap contains none. The only price on record is vendor-supplied to a review directory.

Trial
30-day trial covering all sales team members
Contract
Annual
AI
No AI capability is published on its homepage — a source check on 24 July 2026 found no mention of AI, artificial intelligence or machine learning there.
No AI capability is published.
Time to value
The homepage states "Go live in 24 hours. See ROI in 30 days."

Strengths

  • Longest track record in the category
  • Highest customer-service scores of any vendor here
  • A no-cost trial covering the whole team is genuine risk reversal
  • Proprietary display hardware and a Salesforce-native leaderboard widget

Limitations

  • No AI capability at all, in a category where every competitor now ships some
  • Three different time-to-value claims published across one website
  • Owned by a company whose stated focus is digital signage rather than sales software
  • Reviewers report slow development and design rigidity
  • No pricing page on the vendor site

How this index is compiled

Every figure is read directly from the vendor's own published material on the date recorded — pricing pages, knowledge bases and press releases. Where a vendor publishes no pricing page, that absence is recorded as a fact rather than filled in from a third-party estimate.

Two vendors render their prices with JavaScript rather than in the served HTML. Those figures were read from the page's own embedded data and are marked as script-rendered, because it means the numbers republished by comparison sites are often out of date.

Our own product is included and labelled. Full ranking methodology is published at /methodology, and the segment-by-segment rankings are at the 2026 comparison.

Pricing in this category changes. If you spot a figure that has moved, tell us and it gets corrected with the date of the change.

Frequently asked questions

How much does sales gamification software cost per user?+

Across the vendors tracked in this index as of 24 July 2026, entry per-seat rates run from $15 to $45 per user per month, with a median of $25. Top tiers reach $75 per user per month. Those figures exclude AI surcharges, which two vendors bill separately at $5 to $9 per user per month.

Which sales gamification vendors publish their pricing?+

Three of the four competitors tracked publish tier pricing in some form, but only one renders it in the served HTML. Two inject prices via JavaScript, so the page appears blank without scripts, and one publishes no pricing page at all — its only price on record was supplied by the vendor to a review directory.

Do sales gamification platforms have seat minimums?+

Yes, commonly. Published floors range from 5 users up to 15 on mid-tier plans, and one vendor's enterprise tier requires 200 or more seats. Two vendors do not disclose a minimum at all. Seat minimums are the main reason teams under fifteen reps struggle to buy in this category.

Is AI included in sales gamification pricing?+

Not usually. Of the four competitors tracked, 2 bill AI as a per-seat surcharge on top of the seat price — $5 per user per month in one case, and $5 plus $4 per user per month in the other. 2 ship no AI capability at all.

How is this index compiled?+

Each figure is read directly from the vendor's own published material — pricing pages, knowledge bases, press releases and, where a vendor publishes nothing, its vendor-supplied directory listing. Nothing is estimated or carried over from a third-party summary. Every entry records the date it was verified and links its source. Our own product is included and labelled.

Flat pricing, published, with AI included

One price for the team, no seat minimums, and Blueprint on every plan rather than as a per-seat surcharge.

Flat team pricing · No seat minimums · Cancel anytime